NVIDIA’s 3D Broadcast For Live TV: Multi-Camera 3D systems

nvidia 3d broadcast 300x243 NVIDIAs 3D Broadcast For Live TV: Multi Camera 3D systems

The NVIDIA’s Quadro Digital Video Pipeline, designed as an ultra-flexible platform, is the industry’s only GPU-accelerated solution for real-time acquisition, processing, and delivery of high-resolution video across standard and now 3D video broadcast environments. Developed for single or multi-camera environments, and with full support for stereoscopic 3D production workflows, the Quadro Digital Video Pipeline provides a direct feed of up to four HD SDI video streams directly into the GPU. As a tightly included solution, the Digital Video Pipeline is powered by a single workstation, enabling cost efficient execution of multi-camera 3D systems.

According to an official website, the Quadro Digital Video Pipeline is at the epicentre of the 3D stereoscopic production workflow. Its main features include capturing upto four video feeds from multi-camera environments, in real-time, directly to the GPU, enabling composite virtual 3D effects and video processing directly on the GPU and broadcast the final result from the GPU directly to live TV or streamed over the internet. On the other hand, the Quadro Digital Video Pipeline is the platform for broadcast and video production houses to easily incorporate virtual sets and effects for broadcasting sports, news and weather. This Enables capture of SD-, HD-, 3G-SDI video footage, in real time directly to the GPU, composing virtual effects or video processing using the NVIDIA CUDA parallel computing architecture and  broadcasting the final result directly to live TV.

Besides, it is also useful in Film Production, Post-Production, and Editing. SDI Capture enables SDI video capture in up to 12-bit colour directly to the GPU, capture of source content from camera, film scanners, digital data recorders (DDRs), and video tape recorders (VTRs) and accurate real-time preview on SDI monitors or projectors. The Quadro Digital Video Pipeline is the leader in providing a path to broadcast content to the internet offering the best ever path for capturing and encoding broadcast quality video and ultra-fast, real-time GPU-based encoding for internet video streaming.

The Quadro Digital Video Pipeline is the leading path for creating a new aspect in viewing. Setting the standard for 3D stereoscopic manufacture and delivery through advanced SDK tools and unified drivers, developers can simply incorporate into their applications using either OpenGL or Direct3D programming interface. Utilize the same drivers, removes the difficulty of multi-threaded, programming to buffer video from devices of different vendors, creating a unified and incorporated solution. Besides, video professionals can glance content on stereo-ready displays when driven by Quadro solutions that include support for broad list of 3D stereo formats.

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1 Comment on NVIDIA’s 3D Broadcast For Live TV: Multi-Camera 3D systems

  1. spriti says:

    such a nice article….good job done by u guyz…:-)

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