Coming October 2009 Microsoft is set to launch the latest DirectX11 with a dazzling array of new toys for game developers and people like me to play with. AMD conducted the show-and-tell at the Computex trade show in Taiwan. DirectX 11 will be in Windows 7, which Microsoft is scheduled to release on Oct. 22. However, the technology also will run in Windows Vista.
The latest DirectX 11 will touch three main areas:
- Tessellator is a new technology which enables games developers to create smoother, less blocky and more organic looking objects in games and it’ll show up when you look at the silhouettes of hills and mountains or the profiles of characters in games. Previously artists had to trade off quality for performance, now artists will have the freedom to create naturalistic scenery. The tessellator represents a natural next step in gaming hardware (in fact the Xbox 360 graphics chip that AMD designed already has a tessellator, and AMD graphics hardware has featured tessellator technology starting with the ATI RadeonTM HD 2000 series right up to the latest ATI RadeonTM HD 4000 series cards today).
- Menagerie is another new addition which allows games programmers to treat the GPU in a much less graphics-oriented way; indeed, they can almost treat it like a highly parallel CPU. Menagerie will help access the hidden features of present and future chips which will help in getting higher frame rates.
- DirectX 11 will be much more efficient at using the horsepower present in multiple CPU cores and will provide the opportunity for both higher frame rates and games which are more realistic as they contain more detail.
In the difficult times of hard recession we are expected to invest again in graphics card to make our lives less painfull so save that money to buy the new graphics card.

Tags: directx 11, frames rate, gpu, Graphics Card, microsoft